import json import os import re import subprocess import sys import threading import time import traceback from collections.abc import Callable from dataclasses import dataclass, field from pathlib import Path from threading import Thread from typing import Literal from uuid import uuid4 from PySide6.QtCore import QObject, Signal from constant import CLIENT_ID, LAUNCHER_VERSION from core_lib.common.common import FileObject, download_multiple_files from core_lib.common.exception import JavaRuntimeException, VersionManifestFetchException, VersionManifestSaveException, \ NoSpecifiedVersionKeyException from core_lib.game.argument import ArgumentMappings, generate_launch_command from core_lib.game.asset import check_assets_exist, download_assets, find_correct_assets_dir from core_lib.game.library_core import check_full_libraries_exists, download_full_libraries, generate_classpath from core_lib.game.mod.mod_core import merge_manifest from core_lib.game.version_info import fetch_and_save_version_manifest, get_specific_version_manifest_url_and_hash, \ save_version_manifest, find_useful_part_in_specific_version_manifest, download_core_file, get_latest_version, \ LATEST_VERSION_ALIASES from core_lib.runtime.java import find_java_installations, get_java_version from core_lib.runtime.mojang import download_java_runtimes, fetch_runtime_manifest, get_current_platform_runtime_key from manager.account import AccountManager, LaunchAccount from manager.profile import LaunchProfile from manager.widgets import SelectPathRequest, AskForRequest, SignalTransferItem MAX_DOWNLOAD_ATTEMPTS = 3 @dataclass(frozen=True) class AvailableVersion: id: str display_name: str version_type: str source: str inherits_from: str | None = None class ManifestManager: def __init__(self, app): self.app = app self.widget_mgr = app.widget_manager # # ============ Version Data Cache ============ # @property def version_manifest_path(self) -> Path: return Path(self.app.work_dir, "versions", "version_manifest_v2.json") def get_specific_version_manifest_path(self, target_version: str) -> Path | None: return Path(self.app.work_dir, "versions", target_version, f"{target_version}.json") def switch_between_specific_path(self, specified_ver: str | None = None): if specified_ver is None: path = self.version_manifest_path else: path = self.get_specific_version_manifest_path(specified_ver) return path def _cache_version_manifest(self, specified_ver: str | None = None, root_manifest: dict | None = None) \ -> tuple[bool, dict | None]: data = None path = self.switch_between_specific_path(specified_ver) try: data = fetch_and_save_version_manifest(path, target_version=specified_ver, root_manifest=root_manifest) except VersionManifestFetchException as e: self.widget_mgr.signal.show_error_message.emit( e.user_message, ) except VersionManifestSaveException as e: self.widget_mgr.signal.show_error_message.emit( e.user_message, ) except Exception as e: self.widget_mgr.signal.show_and_print_error_message.emit( { "error": traceback.format_exception(e), "title": "Cache Error", "message": "An unexpected error occurred while caching version manifest." } ) return True if data else False, data def _cache_custom_version_manifest(self, version_id: str, fetch_manifest_handler: Callable[[str], tuple[dict, str | None]]): data = None manifest_sha1 = None path = self.get_specific_version_manifest_path(version_id) # Fetch data try: data, manifest_sha1 = fetch_manifest_handler(version_id) except VersionManifestFetchException as e: self.widget_mgr.signal.show_error_message.emit( e.user_message, ) except VersionManifestSaveException as e: self.widget_mgr.signal.show_error_message.emit( e.user_message, ) except Exception as e: self.widget_mgr.signal.show_and_print_error_message.emit( { "error": traceback.format_exception(e), "title": "Cache Error", "message": "An unexpected error occurred while caching version manifest." } ) # Save data if data: try: save_version_manifest(data, path, sha1=manifest_sha1) except VersionManifestSaveException as e: self.widget_mgr.signal.show_error_message.emit( e.user_message, ) return False, None except Exception as e: self.widget_mgr.signal.show_and_print_error_message.emit( { "error": traceback.format_exception(e), "title": "Cache Error", "message": "An unexpected error occurred while caching version manifest." } ) return False, None return True if data else False, data def _read_cached_version_manifest(self, specified_ver: str = None) -> dict | None: path = self.switch_between_specific_path(specified_ver) if not path.exists(): self.widget_mgr.signal.show_error_message.emit( "Version manifest missing after check. Please try again later.", ) return None try: version_manifest = json.loads(path.read_text()) return version_manifest except Exception as e: self.widget_mgr.signal.show_and_print_error_message.emit( { "error": traceback.format_exception(e), "title": "Cache Error", "message": "Unable to read version manifest." } ) return None def get_cached_version_manifest(self, specified_ver: str = None, max_age: int = 3600) -> dict | None: path = self.switch_between_specific_path(specified_ver) file = FileObject(path) sha1 = None root_manifest = None if specified_ver: root_manifest = self.get_cached_version_manifest() if root_manifest is None: return None try: _, sha1 = get_specific_version_manifest_url_and_hash(root_manifest, specified_ver) except NoSpecifiedVersionKeyException as e: self.widget_mgr.signal.show_error_message.emit( f"Version {specified_ver} does not exist in version manifest.\n{e.user_message}" ) return None if file.exists: age = time.time() - path.stat().st_mtime # For root manifest if not specified_ver and age < max_age: return self._read_cached_version_manifest() # Below are all for specific ver if specified_ver and sha1 is None: self.app.logger.warning("Specified version '{}' hash doesn't exist.".format(specified_ver)) # Also check sha1 if specified_ver and age < max_age and file.verify("sha1", sha1): return self._read_cached_version_manifest(specified_ver) result, data = self._cache_version_manifest(specified_ver, root_manifest=root_manifest) if not result: return None return data def get_cached_custom_version_manifest(self, specified_ver: str, fetch_manifest_handler: Callable[[str], tuple[dict, str | None]], max_age=1260000) -> dict | None: path = self.get_specific_version_manifest_path(specified_ver) file = FileObject(path) if file.exists: age = time.time() - path.stat().st_mtime # Check file stat if age < max_age: return self._read_cached_version_manifest(specified_ver) result, data = self._cache_custom_version_manifest(specified_ver, fetch_manifest_handler=fetch_manifest_handler) if not result: return None return data def create_download_progress_callback(self, progress_title: str): task_id = uuid4().hex signals = self.widget_mgr.download_signal signals.started.emit(task_id, progress_title) def callback(name, percent): signals.progress.emit( task_id, f"Downloading {name}", percent, ) return callback, task_id @dataclass(frozen=True) class ResolvedVersionManifest: manifest: dict version_id: str client_version_id: str def resolve_manifest(self, version_id: str, visited: set[str] | None = None) -> ResolvedVersionManifest | None: visited = set() if visited is None else visited if version_id in visited: self.widget_mgr.signal.show_error_message.emit( f"Circular version inheritance detected: {version_id}" ) return None visited.add(version_id) manifest_path = self.get_specific_version_manifest_path(version_id) # Read custom (or mod loader) manifest first. If not exist, get manifest from official data if manifest_path.is_file(): manifest = self._read_cached_version_manifest(version_id) else: manifest = self.get_cached_version_manifest(version_id) if not manifest: return None parent_id = manifest.get("inheritsFrom") # Return if the version don't need to merge manifest if not parent_id: return self.ResolvedVersionManifest( manifest=manifest, version_id=version_id, client_version_id=version_id, ) # Get inherits if needed parent = self.resolve_manifest(parent_id, visited) if parent is None: return None try: # Merge official and loader manifest merged = merge_manifest( inherits_version_manifest=parent.manifest, mod_version_manifest=manifest, ) except Exception as exc: self.widget_mgr.signal.show_error_message.emit( f"Unable to merge version {version_id} with {parent_id}: {exc}" ) return None return self.ResolvedVersionManifest( manifest=merged, version_id=version_id, client_version_id=parent.client_version_id, ) def resolve_version_alias(self, version_id: str) -> str | None: """ Resolve version alias to related version_id (Such as latest-release) :param version_id: :return: """ if version_id not in LATEST_VERSION_ALIASES: return version_id root_manifest = self.get_cached_version_manifest() if not root_manifest: return None return get_latest_version( root_manifest, is_snapshot=version_id == "latest-snapshot", ) def list_available_profile_versions(self) -> list[AvailableVersion]: result: list[AvailableVersion] = [] root_manifest = self.get_cached_version_manifest() vanilla_ids: set[str] = set() # For vanilla version for version in (root_manifest or {}).get("versions", []): version_id = version.get("id") if not version_id: continue vanilla_ids.add(version_id) result.append( AvailableVersion( id=version_id, display_name=f"Minecraft {version_id}", version_type=version.get("type") or "custom", source="vanilla", ) ) # Official launcher aliases are valid vanilla profile versions too. for alias_id, alias in LATEST_VERSION_ALIASES.items(): result.append( AvailableVersion( id=alias_id, display_name=alias.get("displayName", alias_id), version_type=( "snapshot" if alias_id == "latest-snapshot" else "release" ), source="vanilla", ) ) # Locally created modded and custom versions. versions_dir = Path(self.app.work_dir, "versions") for manifest_path in versions_dir.glob("*/*.json"): try: manifest = json.loads(manifest_path.read_text(encoding="utf-8")) except (OSError, json.JSONDecodeError) as exc: self.app.logger.warning( f"Unable to read local version manifest {manifest_path}: {exc}" ) continue version_id = manifest.get("id") if not version_id or version_id in vanilla_ids: continue inherits_from = manifest.get("inheritsFrom") result.append( AvailableVersion( id=version_id, display_name=( f"{version_id} - Minecraft {inherits_from}" if inherits_from else version_id ), version_type=manifest.get("type") or "custom", source="modded" if inherits_from else "custom", inherits_from=inherits_from, ) ) # Keep the first entry for each ID. The root manifest takes precedence # over locally cached copies of vanilla manifests. unique: dict[str, AvailableVersion] = {} for version in result: unique.setdefault(version.id, version) return list(unique.values()) @dataclass(frozen=True) class JavaRuntime: id: str major_version: int raw_version: str executable: Path home_dir: Path source: Literal["system", "managed", "custom"] component: str | None = None valid: bool = True def to_dict(self) -> dict: return { "id": self.id, "major": self.major_version, "raw": self.raw_version, "executable": self.executable.as_posix(), "homeDir": self.home_dir.as_posix(), "source": self.source, "component": self.component, } @dataclass(frozen=True) class InstallableJavaRuntime: component: str major_version: int | None raw_version: str | None released: str | None = None class JavaManager: def __init__(self, app): self.app = app self.widget_mgr = app.widget_manager self.runtimes: list[JavaRuntime] = self._read_runtimes() # # JVM Management # @property def jvm_settings_path(self) -> Path: return Path(self.app.work_dir) / "jvms.json" @staticmethod def _runtime_from_dict(data: dict) -> JavaRuntime: """ Convert runtime data to JavaRuntime object :param data: :return: """ executable = Path(data["executable"]) home_dir = Path(data.get("homeDir") or data.get("home_dir") or executable.parent.parent) return JavaRuntime( id=str(data.get("id") or uuid4()), major_version=int(data["major"]), raw_version=str(data.get("raw") or data["major"]), executable=executable, home_dir=home_dir, source=data.get("source") or "system", component=data.get("component"), valid=executable.is_file(), ) def _read_runtimes(self) -> list[JavaRuntime]: """ Read existing runtime data from jvms.json :return: """ if not self.jvm_settings_path.is_file(): return [] try: data = json.loads(self.jvm_settings_path.read_text(encoding="utf-8")) if not isinstance(data, list): raise ValueError("JVM settings root must be a list") return [self._runtime_from_dict(item) for item in data if isinstance(item, dict)] except (OSError, ValueError, KeyError, TypeError) as exc: self.app.logger.warning(f"Unable to read JVM settings: {exc}") return [] def save_runtimes(self) -> None: """ Save memory runtimes to jvms.json :return: """ self.jvm_settings_path.parent.mkdir(parents=True, exist_ok=True) temporary = self.jvm_settings_path.with_suffix(".json.tmp") temporary.write_text( json.dumps([runtime.to_dict() for runtime in self.runtimes], indent=4), encoding="utf-8", ) temporary.replace(self.jvm_settings_path) @staticmethod def inspect_runtime(executable: str | Path, *, source: Literal["system", "managed", "custom"] = "custom", component: str | None = None, runtime_id: str | None = None, ) -> JavaRuntime: """ Check runtime version :param executable: :param source: :param component: :param runtime_id: :return: runtime: JavaRuntime """ executable = Path(executable).expanduser().resolve() if not executable.is_file(): raise JavaRuntimeException(f"Java executable does not exist: {executable}") major, raw = get_java_version(executable) return JavaRuntime( id=runtime_id or uuid4().hex, major_version=major, raw_version=raw, executable=executable, home_dir=executable.parent.parent, source=source, component=component, ) def discover_runtimes(self, extra_install_patterns: list | None = None) -> tuple[list[JavaRuntime], list[Path]]: """ Find available runtimes :param extra_install_patterns: :return: discovered: list[JavaRuntime] errors: list[Path] """ installations, errors = find_java_installations(extra_install_patterns) known_ids = {runtime.executable.resolve(): runtime.id for runtime in self.runtimes} discovered = [] for item in installations: executable = Path(item["executable"]).resolve() discovered.append(self._runtime_from_dict({ **item, "id": known_ids.get(executable, uuid4().hex), "source": "system", })) return discovered, errors def refresh_runtimes(self, extra_install_patterns: list | None = None) -> tuple[list[JavaRuntime], list[Path]]: """ Discover available runtimes and save :param extra_install_patterns: :return: runtimes: list[JavaRuntime] errors: list[Path] """ discovered, errors = self.discover_runtimes(extra_install_patterns) retained = [runtime for runtime in self.runtimes if runtime.source != "system"] by_executable = {runtime.executable.resolve(): runtime for runtime in retained} for runtime in discovered: by_executable.setdefault(runtime.executable.resolve(), runtime) self.runtimes = list(by_executable.values()) self.save_runtimes() return list(self.runtimes), errors def register_runtime(self, executable: str | Path) -> JavaRuntime: """ Register runtime to manage's runtimes :param executable: :return: """ candidate = Path(executable).expanduser().resolve() for runtime in self.runtimes: if runtime.executable.resolve() == candidate: return runtime runtime = self.inspect_runtime(candidate, source="custom") self.runtimes.append(runtime) self.save_runtimes() return runtime @staticmethod def _runtime_major_version(raw_version: str | None) -> int | None: if not raw_version: return None match = re.match(r"^(?:1\.)?(\d+)", raw_version) return int(match.group(1)) if match else None def list_installable_runtimes(self) -> list[InstallableJavaRuntime]: """Return Mojang components with the Java version carried by each one.""" manifest = fetch_runtime_manifest() platform_key = get_current_platform_runtime_key() if not platform_key: return [] platform_runtimes = manifest.get(platform_key, {}) result = [] for component, versions in platform_runtimes.items(): if not isinstance(versions, list) or not versions: continue latest = versions[0] if isinstance(versions[0], dict) else {} version = latest.get("version") or {} raw_version = version.get("name") result.append(InstallableJavaRuntime( component=component, major_version=self._runtime_major_version(raw_version), raw_version=raw_version, released=version.get("released"), )) return sorted(result, key=lambda item: (item.major_version or -1, item.component), reverse=True) def list_installable_components(self) -> list[str]: """Compatibility API returning component names only.""" return [runtime.component for runtime in self.list_installable_runtimes()] def unregister_runtime(self, runtime_id: str) -> bool: """ Remove runtime from manage's runtimes :param runtime_id: :return: """ original_count = len(self.runtimes) self.runtimes = [runtime for runtime in self.runtimes if runtime.id != runtime_id] changed = len(self.runtimes) != original_count if changed: self.save_runtimes() return changed def get_or_cache_jvm_settings(self) -> list[dict]: if not self.runtimes: self.refresh_runtimes() return [runtime.to_dict() for runtime in self.runtimes] def get_support_runtime_jvm_executable(self, major_version: int | str, no_error: bool=False) -> str | None: runtime = self.resolve_runtime(major_version=int(major_version)) if runtime: return runtime.executable.as_posix() if not no_error: self.widget_mgr.signal.show_error_message.emit( "No Java executable found for major version {}.".format(major_version) ) return None def list_runtimes(self, *, refresh: bool = False) -> list[JavaRuntime]: if refresh: self.refresh_runtimes() return list(self.runtimes) def resolve_runtime(self, *, manifest: dict | None = None, major_version: int | None = None, preferred_runtime_id: str | None = None) -> JavaRuntime | None: java_requirement = (manifest or {}).get("javaVersion", {}) required_major = major_version or java_requirement.get("majorVersion") if required_major is None: return None runtimes = self.list_runtimes() if not runtimes: runtimes, _ = self.refresh_runtimes() if preferred_runtime_id: preferred = next((item for item in runtimes if item.id == preferred_runtime_id), None) if preferred and preferred.valid and preferred.major_version == int(required_major): return preferred source_order = {"managed": 0, "custom": 1, "system": 2} matches = [item for item in runtimes if item.valid and item.major_version == int(required_major)] return min(matches, key=lambda item: source_order[item.source], default=None) @property def launcher_runtime_dir(self) -> Path: return Path(self.app.work_dir) / "runtimes" def install_runtime(self, component: str, *, progress_callback=None, redownload_callback=None) -> JavaRuntime: destination = self.launcher_runtime_dir / component download_java_runtimes( component, destination, progress_callback=progress_callback, redownload_callback=redownload_callback, ) executable_name = "java.exe" if sys.platform == "win32" else "java" candidates = sorted(destination.rglob(executable_name)) if not candidates: raise JavaRuntimeException(f"Installed runtime has no {executable_name}: {destination}") runtime = self.inspect_runtime(candidates[0], source="managed", component=component) self.runtimes = [item for item in self.runtimes if item.executable.resolve() != runtime.executable.resolve()] self.runtimes.append(runtime) self.save_runtimes() return runtime def ensure_runtime(self, manifest: dict, *, auto_install: bool = False, progress_callback=None, redownload_callback=None) -> JavaRuntime: runtime = self.resolve_runtime(manifest=manifest) if runtime: return runtime requirement = manifest.get("javaVersion") or {} component = requirement.get("component") major = requirement.get("majorVersion") if not auto_install or not component: raise JavaRuntimeException(f"No compatible Java runtime found (required major version: {major})") runtime = self.install_runtime( component, progress_callback=progress_callback, redownload_callback=redownload_callback, ) if major is not None and runtime.major_version != int(major): raise JavaRuntimeException( f"Installed Java {runtime.major_version}, but Minecraft requires Java {major}" ) return runtime class GameFileDownloadRequest(SignalTransferItem): def __init__(self, job_name: Literal["download_client", "download_libraries", "download_assets"], args: tuple): SignalTransferItem.__init__(self) self.job_name: str = job_name self.args: tuple = args class GameFileManager: def __init__(self, app, manifest_manager: ManifestManager): self.app = app self.widget_mgr = app.widget_manager self.manifest_mgr = manifest_manager self.jobs = { "download_client": self.download_client, "download_libraries": self.download_libraries, "download_assets": self.download_assets, } def get_manifest(self, target_version: str, manifest: dict | None, failed_message: str, vanilla: bool=False) -> dict | None: if manifest is None: # Version manifest if not vanilla: resolved = self.manifest_mgr.resolve_manifest(target_version) else: resolved = self.manifest_mgr.get_cached_version_manifest(target_version) if resolved is None: self.widget_mgr.signal.show_error_message.emit( failed_message, ) return None if isinstance(resolved, self.manifest_mgr.ResolvedVersionManifest): manifest = resolved.manifest else: manifest = resolved return manifest def download_client(self, target_version: str, core_file_path, manifest: dict | None=None) -> bool: """ Download client :param target_version: THIS should be the vanilla version id! :param core_file_path: :param manifest: :return: """ manifest = self.get_manifest(target_version, manifest, "Unable to download client for version {}, failed to fetch version manifest".format(target_version), vanilla=True) if manifest is None: return False callback, task_id = self.manifest_mgr.create_download_progress_callback( "Downloading dependencies..." ) try: download_core_file(manifest, core_file_path, raise_for_null_hash=True, progress_callback=callback) except Exception as e: self.widget_mgr.download_signal.failed.emit(task_id, str(e)) self.widget_mgr.signal.show_error_message.emit( "Unable to download client for version {}".format(target_version) ) return False else: self.widget_mgr.download_signal.finished.emit(task_id) return True def download_libraries(self, target_version: str, libraries_dir: Path, natives_dir: Path, manifest: dict | None=None) -> bool: manifest = self.get_manifest(target_version, manifest, "Unable to download dependencies for version {}, failed to fetch version manifest.".format( target_version) ) if manifest is None: return False callback, task_id = self.manifest_mgr.create_download_progress_callback( "Downloading dependencies..." ) try: download_full_libraries(manifest, libraries_dir, natives_dir, progress_callback=callback, redownload_callback=self.redownload_files) except Exception as e: self.widget_mgr.download_signal.failed.emit(task_id, str(e)) self.widget_mgr.signal.show_error_message.emit( "Unable to download dependencies for version {}".format(target_version) ) return False else: self.widget_mgr.download_signal.finished.emit(task_id) return True def download_assets(self, target_version: str, assets_dir: Path, manifest: dict | None = None, allow_missing: bool = True) -> bool: """ Download assets :param target_version: :param assets_dir: :param manifest: :param allow_missing: :return: """ manifest = self.get_manifest(target_version, manifest, "Unable to download assets for version {}, failed to fetch version manifest.".format(target_version)) if manifest is None: return False callback, task_id = self.manifest_mgr.create_download_progress_callback( "Downloading assets" ) try: fails = download_assets( manifest, assets_dir, no_hash_check=True, progress_callback=callback, launcher_root=self.app.work_dir, ) result, fails = self.redownload_files(fails) if not result: if allow_missing: self.widget_mgr.signal.show_warning_message.emit( "Some assets could not be downloaded. They are not required to launch the game," " but missing assets may cause texture issues while you play." " (Allow missing assets flag is enabled)" ) else: self.widget_mgr.signal.show_error_message.emit( "Some assets could not be downloaded. They are not required to launch the game," " but missing assets may cause texture issues while you play." " Try relaunching to download them automatically." ) self.widget_mgr.download_signal.failed.emit(task_id, "Some assets could not be downloaded.") return False except Exception as e: self.widget_mgr.download_signal.failed.emit(task_id, str(e)) self.widget_mgr.signal.show_error_message.emit( "Unable to download assets for version {}".format(target_version) ) return False else: self.widget_mgr.download_signal.finished.emit(task_id) return True def start_task(self, request: GameFileDownloadRequest) -> Thread: job_name = request.job_name args = request.args # Check target job function is existing if not job_name in self.jobs: raise NotImplementedError("Job {} not implemented".format(job_name)) def worker(): try: result = self.jobs[request.job_name](*request.args) request.result_queue.put(result) except Exception as exc: self.app.logger.exception("Game file task failed") request.result_queue.put(exc) finally: request.wait_event.set() thread = Thread(target=worker, daemon=True) thread.start() return thread def redownload_files(self, files: list[FileObject]) -> tuple[bool, list[FileObject]]: if not files: return True, [] message = ( "Some files failed to download.\n" "Would you like to retry downloading them?\n\n" ) request = AskForRequest("Redownload", message) request.details = "\n".join(file.posix_path for file in files) self.widget_mgr.signal.askyesno.emit(request) if not request.wait(60): self.widget_mgr.signal.show_error_message.emit( "Timed out while waiting for confirmation. Please try again." ) return False, files result = request.result() if not result: return False, files # copy pending = list(files) callback, task_id = self.manifest_mgr.create_download_progress_callback(f"Redownloading {len(files)} files.") for retry_time in range(1, MAX_DOWNLOAD_ATTEMPTS + 1): if not pending: return True, [] self.widget_mgr.download_signal.log.emit(f"Attempt {retry_time}/{MAX_DOWNLOAD_ATTEMPTS}") fails, successes = download_multiple_files(pending, progress_callback=callback) for file in successes: self.widget_mgr.download_signal.log.emit(f"Downloaded {file.posix_path}.") if fails: pending = fails else: self.widget_mgr.download_signal.finished.emit(task_id) pending = [] if not pending: return True, [] failed_list = "\n".join(file.posix_path for file in pending) self.widget_mgr.download_signal.failed.emit( task_id, f"{len(pending)} files still failed after retries.", ) self.app.logger.warning( "Unable to download these files:\n{}".format(failed_list) ) return False, pending @dataclass class LaunchResult: process: subprocess.Popen | None = None error_message: str | None = None warnings: list[str] = field(default_factory=list) fail_callback: Callable | None = None @property def success(self) -> bool: return self.process is not None and self.error_message is None def fail(self, message: str) -> "LaunchResult": self.error_message = message if callable(self.fail_callback): self.fail_callback() return self def add_warning(self, message: str) -> None: self.warnings.append(message) class LaunchManager: def __init__(self, app, manifest_manager: ManifestManager, java_manager: JavaManager, game_file_manager: GameFileManager, account_manager: AccountManager): self.app = app self.manifest_mgr = manifest_manager self.widget_mgr = app.widget_manager self.java_mgr = java_manager self.game_file_mgr = game_file_manager self.account_mgr = account_manager self.launching_profiles: set[str] = set() self.launched_profiles: list[str] = [] self.signal = self.LaunchSignal() class LaunchSignal(QObject): finished = Signal(object, object) # LaunchProfile, LaunchResult def launch(self, profile: LaunchProfile) -> LaunchResult: result = LaunchResult() def fail_callback(): self.profile_failed(profile.profile_id) result.fail_callback = fail_callback try: version_id = profile.version_id version_id = self.manifest_mgr.resolve_version_alias(version_id) if version_id is None: return result.fail("Unable to resolve the correct version id of the profile.") # Version manifest resolved = self.manifest_mgr.resolve_manifest(version_id) if resolved is None: return result.fail( f"Unable to resolve version manifest: {version_id}" ) version_manifest = resolved.manifest client_version_id = resolved.client_version_id arguments, asset_index, downloads, java_version, libraries, main_class, old_args = ( find_useful_part_in_specific_version_manifest(version_manifest) ) # Vars asset_id = asset_index.get("id") java_major_version = java_version.get("majorVersion") # Game paths core_file_path = Path(self.app.work_dir, "versions", client_version_id, f"{client_version_id}.jar") natives_dir = Path(self.app.work_dir, "versions", version_id, "natives") libraries_dir = Path(self.app.work_dir, "libraries") game_dir = profile.game_dir if not game_dir: game_dir = Path(self.app.temp_dir, "minecraft") elif not game_dir.exists(): game_dir.mkdir(parents=True, exist_ok=True) # Check client if not core_file_path.exists(): request = GameFileDownloadRequest( "download_client", (client_version_id, core_file_path, version_manifest,) ) self.game_file_mgr.start_task(request) request.wait(None) client_result = request.result() if client_result is not True: return result.fail( f"Unable to launch game. Client download failed." ) # Libraries if not check_full_libraries_exists(version_manifest, libraries_dir, natives_dir): request = GameFileDownloadRequest( "download_libraries", (version_id, libraries_dir, natives_dir, version_manifest) ) self.game_file_mgr.start_task(request) request.wait(None) lib_result = request.result() if lib_result is not True: return result.fail( "Unable to launch game due to certain dependencies download failure." ) current_account_id = self.account_mgr.get_current_account_id() if not current_account_id: return result.fail( "Select a account before launching." ) launch_account: LaunchAccount = self.account_mgr.get_launch_account() # Asset default_assets_dir = Path(self.app.work_dir, "assets") if not check_assets_exist(version_manifest, default_assets_dir, launcher_root=self.app.work_dir): request = GameFileDownloadRequest( "download_assets", (version_id, default_assets_dir, version_manifest) ) self.game_file_mgr.start_task(request) request.wait(None) asset_result = request.result() if asset_result is not True: return result.fail( "Unable to launch game due to certain assets download failure." ) assets_dir = find_correct_assets_dir(asset_id, default_assets_dir, self.app.work_dir) classpath = generate_classpath( version_manifest, libraries_dir, core_file_path, ) # Mappings arg_maps = ArgumentMappings( player_name=launch_account.player_name, version_name=version_id, game_directory=game_dir.as_posix(), assets_root=assets_dir.as_posix(), legacy_assets_root=assets_dir, assets_index_name=asset_id, auth_uuid=launch_account.minecraft_uuid, auth_access_token=launch_account.access_token, clientid=CLIENT_ID, user_type=launch_account.user_type, version_type=profile.version_type, natives_directory=natives_dir.as_posix(), launcher_name="TestLauncher", launcher_version=LAUNCHER_VERSION, classpath=classpath, classpath_separator=os.pathsep, library_directory=libraries_dir.as_posix(), ) target_args = arguments if arguments else old_args if not target_args: return result.fail( "Unable to parse arguments because data are invalid." ) # Resolve a compatible runtime, then offer the Mojang runtime from # the version manifest before falling back to a custom executable. runtime = self.java_mgr.resolve_runtime(manifest=version_manifest) java_path = runtime.executable.as_posix() if runtime else None if not java_path: component = java_version.get("component") if component: install_request = AskForRequest( "Java Runtime Required", f"Minecraft {version_id} requires Java {java_major_version}. " f"Download the Mojang runtime now?", ) self.widget_mgr.signal.askyesno.emit(install_request) if install_request.wait(120) and install_request.result(): callback, task_id = self.manifest_mgr.create_download_progress_callback( f"Installing Java {java_major_version}" ) try: runtime = self.java_mgr.ensure_runtime( version_manifest, auto_install=True, progress_callback=callback, redownload_callback=self.game_file_mgr.redownload_files, ) except Exception as exc: self.widget_mgr.download_signal.failed.emit(task_id, str(exc)) self.app.logger.warning(f"Automatic Java installation failed: {exc}") else: self.widget_mgr.download_signal.finished.emit(task_id) java_path = runtime.executable.as_posix() if not java_path: # Ask for a support java version. If not, use system environment java request = SelectPathRequest( title="Require a java executable path to launch game. (Major Version: {})".format( java_major_version), message=None, filter_raw="Java executable (java.exe javaw.exe);;All files (*)" ) self.widget_mgr.signal.ask_for_path.emit(request) if not request.wait(120): return result.fail( "Timed out while waiting for Java executable selection." ) java_path = request.result() if java_path: try: runtime = self.java_mgr.register_runtime(java_path) except JavaRuntimeException as exc: return result.fail(f"The selected Java executable is invalid: {exc}") if runtime.major_version != int(java_major_version): return result.fail( f"Minecraft requires Java {java_major_version}, but the selected executable is " f"Java {runtime.major_version}." ) java_path = runtime.executable.as_posix() self.app.logger.debug(f"Use specified java executable path: {java_path}") else: return result.fail(f"Java {java_major_version} is required to launch this version.") self.app.logger.debug(f"Java executable path is: {java_path}") # Finally, generate launch command cmd = generate_launch_command( arg_maps=arg_maps, main_class=main_class, java_path=java_path, full_args=target_args ) safe_cmd = ["" if value == launch_account.access_token else value for value in cmd] self.app.logger.debug(f"Launch command: {safe_cmd}") # run it process = subprocess.Popen( cmd, cwd=game_dir, stdout=subprocess.PIPE, stderr=subprocess.PIPE, creationflags=( subprocess.CREATE_NO_WINDOW if sys.platform == "win32" else 0 ), text=True, encoding="utf-8", errors="replace", ) self.launched_profiles.append(profile.profile_id) result.process = process return result except Exception as e: result.fail( "Unable to launch. An unknown error occurred:\n{}".format( "".join(traceback.format_exception(e)) ) ) return result def start_launch_task(self, profile: LaunchProfile) -> Thread | None: def worker(): result = self.launch(profile) self.signal.finished.emit(profile, result) return result profile_id = profile.profile_id # Check if profile is in launching process if profile_id in self.launching_profiles: return None self.launching_profiles.add(profile_id) thread = threading.Thread( target=worker, name=f"launch-{profile.profile_id}", daemon=True, ) thread.start() return thread def is_profile_running(self, profile_id: str) -> bool: return ( profile_id in self.launching_profiles or profile_id in self.launched_profiles ) def profile_failed(self, profile_id: str) -> None: try: self.launched_profiles.remove(profile_id) except ValueError: pass try: self.launching_profiles.remove(profile_id) except ValueError: pass self.app.logger.debug( f"Profile {profile_id} exited." ) def profile_finished(self, profile_id: str, exit_code: int) -> None: try: self.launched_profiles.remove(profile_id) except ValueError: pass try: self.launching_profiles.remove(profile_id) except ValueError: pass self.app.logger.debug( f"Profile {profile_id} exited with code {exit_code}." ) class GameManager(QObject): def __init__(self, app, parent=None): super(GameManager, self).__init__(parent) self.app = app self.account_manager = app.account_manager self.widget_mgr = app.widget_manager self.manifest = ManifestManager(self.app) self.java = JavaManager(self.app) self.game_file = GameFileManager(self.app, manifest_manager=self.manifest) self.launch = LaunchManager(self.app, self.manifest, self.java, self.game_file, self.account_manager)