Files
Launcher/main.py
T

100 lines
3.6 KiB
Python

# Nuitka build configuration. The output mode is selected on the command line
# so the same configuration can be used for both standalone and onefile builds.
# nuitka-project: --enable-plugin=pyside6
# nuitka-project: --include-data-dir={MAIN_DIRECTORY}/resources=resources
# nuitka-project: --output-dir={MAIN_DIRECTORY}/build
# nuitka-project: --output-filename=TestLauncher
# nuitka-project: --product-name=TestLauncher
# nuitka-project: --file-description=TestLauncher Minecraft Launcher
# nuitka-project: --copyright=Copyright (c) wei
# nuitka-project: --assume-yes-for-downloads
# nuitka-project-if: {OS} == "Windows":
# nuitka-project: --windows-console-mode=disable
# nuitka-project: --windows-icon-from-ico={MAIN_DIRECTORY}/resources/icons/icon.png
import os
import sys
import argparse
import logging
from PySide6.QtWidgets import QApplication, QMainWindow
from platformdirs import (
user_data_dir,
)
from app import Launcher
from constant import LAUNCHER_DIR_NAME
from core_lib.log.default import DEFAULT_FORMAT, DEFAULT_DATE_FORMAT, get_colorful_handler
from core_lib.qt import messagebox
def show_error(message):
app = QApplication(sys.argv)
app.setApplicationName("Launcher Bootstrapper")
window = QMainWindow()
messagebox.error(window, "Error", message)
app.exit()
def main():
root_logger = logging.getLogger()
logger = logging.getLogger("Launcher.Main")
# parse arguments
parser = argparse.ArgumentParser()
parser.add_argument("-m", "--mode", choices=['lightweight', 'full', 'choice'], default='choice',
help="Select a mode (lightweight for TUI, full for GUI, or choice to open a mode-selection window). "
"TUI is not implemented yet.", required=False, deprecated=True)
parser.add_argument("-d", "--debug", action="store_true",
help="Enable debug mode", default=False)
parser.add_argument("-wd", "--work-dir", default=None, help="Work directory")
args, unknown = parser.parse_known_args()
for arg in unknown:
logger.warning("Unknown argument '%s'" % arg)
debug = args.debug
work_dir = args.work_dir
if work_dir is None:
if debug:
# Use working directory if launcher is in debug mode
work_dir = os.getcwd()
else:
try:
# Use user application data directory
work_dir = user_data_dir(LAUNCHER_DIR_NAME, appauthor=False)
os.makedirs(work_dir, exist_ok=True)
except Exception as e:
logger.warning("Failed to get application directory: %s", e)
show_error("Unable to get application directory. Try specifying 'work_dir' argument.")
sys.exit(-1)
else:
# check workdir
logger.error("Work directory '%s' does not exist." % work_dir)
show_error(f"Specified work directory \"{work_dir}\" does not exist or is not a directory.")
sys.exit(-1)
if os.getcwd() != args.work_dir:
os.chdir(work_dir)
logger.info("Current working directory is {}".format(work_dir))
# Init lib
level = logging.DEBUG if debug else logging.INFO
# Set root logger level and configure handler for colorful log (not sure why I added this)
root_logger.setLevel(level)
root_logger.addHandler(get_colorful_handler())
# Logger configure
logging.basicConfig(format=DEFAULT_FORMAT, datefmt=DEFAULT_DATE_FORMAT, level=level)
# Start (the real) launcher
app = Launcher(logger, debug=debug)
sys.exit(app.exec())
if __name__ == '__main__':
main()