Finish asset gui logic and argument parse module.

This commit is contained in:
2026-07-13 01:19:11 +08:00
parent a14e2a5d54
commit ccbe2052b8
4 changed files with 311 additions and 16 deletions
+151
View File
@@ -0,0 +1,151 @@
import logging
import shlex
from core_lib.game.library import get_natives_platform_info
logger = logging.getLogger("Launcher.CoreLib")
def is_argument_allowed(argument: dict | str, allow_features: dict=dict) -> bool:
"""
Check if argument is allowed or not.
:param argument:
:param allow_features: Should be like {key: value}
:return:
allowed: bool
"""
if isinstance(argument, str):
return True
rules = argument.get('rules', {})
_, platform_rule_name, _ = get_natives_platform_info()
allowed = False
if not rules:
return True
for rule in rules:
rule_action = rule.get("action", None)
os_section = rule.get("os", {})
rule_os = os_section.get("name", None)
features_rule = rule.get("features", None)
if rule_os is not None and platform_rule_name != rule_os:
continue
matched = True
# Check feature dict
if features_rule:
for key, expected in features_rule.items():
if allow_features.get(key, False) != expected:
matched = False
break
if not matched:
continue
if rule_action == "allow":
allowed = True
elif rule_action == "disallow":
allowed = False
else:
logger.warning(f"Unknown action {rule_action}\n")
return allowed
def replace_placeholders(argument, placeholders: dict) -> str:
if argument:
for key, value in placeholders.items():
argument = argument.replace("${" + key + "}", "" if value is None else str(value))
return argument
class ArgumentMappings:
def __init__(self, player_name="Player", version_name="unknown",
game_directory=None, assets_root=None, assets_index_name=None,
auth_uuid="00000001-0002-0003-0004-000000000005",
auth_access_token="", clientid=None, auth_xuid=None,
user_type=None, version_type=None, natives_directory=None,
launcher_name=None, launcher_version=None,
classpath=None, classpath_separator=None, library_directory=None):
self.player_name = player_name
self.version_name = version_name
self.game_directory = game_directory
self.assets_root = assets_root
self.assets_index_name = assets_index_name
self.auth_uuid = auth_uuid
self.auth_access_token = auth_access_token
self.clientid = clientid
self.auth_xuid = auth_xuid
self.user_type = user_type
self.version_type = version_type
self.natives_directory = natives_directory
self.launcher_name = launcher_name
self.launcher_version = launcher_version
self.classpath = classpath
self.classpath_separator = classpath_separator
self.library_directory = library_directory
def generate_placeholders(self):
return {
"player_name": self.player_name,
"version_name": self.version_name,
"game_directory": self.game_directory,
"assets_root": self.assets_root,
"assets_index_name": self.assets_index_name,
"auth_uuid": self.auth_uuid,
"auth_access_token": self.auth_access_token,
"auth_player_name": self.player_name,
"clientid": self.clientid,
"auth_xuid": self.auth_xuid,
"user_type": self.user_type,
"version_type": self.version_type,
"natives_directory": self.natives_directory,
"launcher_name": self.launcher_name,
"launcher_version": self.launcher_version,
"classpath": self.classpath,
"classpath_separator": self.classpath_separator,
"library_directory": self.library_directory
}
def convert_argument_to_multiple_string(argument: str | dict) -> list[str]:
if isinstance(argument, str):
return [argument]
if isinstance(argument, dict):
value = argument.get("value", None)
if isinstance(value, list):
return [str(item) for item in value] # ensure all item are string
elif isinstance(value, str):
return [value]
raise TypeError("Argument must be of type str or dict")
def parse_and_generate_arguments(arguments: list | str, mappings: ArgumentMappings, features: dict=dict) -> list[str]:
parsed_arguments = []
if isinstance(arguments, str):
# Convert legacy argument into a list type
arguments = shlex.split(arguments)
placeholders = mappings.generate_placeholders()
for argument in arguments:
# Check rules
if not is_argument_allowed(argument, allow_features=features):
continue
# Each argument (section) may contain multiple items, convert it to list before replace placeholder
converted = convert_argument_to_multiple_string(argument)
for item in converted:
parsed = replace_placeholders(item, placeholders)
parsed_arguments.append(parsed)
return parsed_arguments
+12 -2
View File
@@ -13,6 +13,8 @@ from core_lib.game.version_info import find_useful_part_in_specific_version_mani
MOJANG_RESOURCE_ENDPOINT = "https://resources.download.minecraft.net/{beginning}/{hash}"
ASSET_DOWNLOAD_MAX_WORKERS = 20
logger = logging.getLogger("Launcher.CoreLib")
def fetch_asset_manifest(target_version_manifest: dict, raw=False) -> tuple[dict | bytes, str]:
@@ -84,7 +86,7 @@ def fetch_and_save_asset_manifest(target_version_manifest: dict, destination: Pa
with file.path.open("wb") as f:
f.write(data)
if sha1 is not None and not file.verify_sha1(sha1):
if sha1 and not file.verify_sha1(sha1):
raise HashMismatchException(
"sha1",
file.sha1,
@@ -94,6 +96,7 @@ def fetch_and_save_asset_manifest(target_version_manifest: dict, destination: Pa
return json.loads(data.decode("utf-8"))
except Exception as e:
logger.exception(e)
raise AssetManifestSaveException(
"Error saving version manifest:\n{}".format(e)
)
@@ -164,7 +167,14 @@ def download_assets_and_copy(assets: list[FileObject], legacy_assets: list[dict]
files: list[FileObject] (files that download failed)
"""
fails , _ = download_multiple_files(assets, progress_callback=progress_callback)
fails , _ = download_multiple_files(assets, progress_callback=progress_callback,
max_workers=ASSET_DOWNLOAD_MAX_WORKERS)
if fails:
logger.warning(
"Download failed for assets: \n"
+"\n".join([asset.posix_path for asset in fails])
)
for asset in legacy_assets:
target = asset.get("target")
+1
View File
@@ -413,6 +413,7 @@ def fetch_and_save_version_manifest(dest: Path, target_version: str=None, root_m
return data
except Exception as e:
logger.exception(e)
raise VersionManifestSaveException(
"Error saving version manifest:\n{}".format(e)
)
+147 -14
View File
@@ -2,6 +2,7 @@ import json
import textwrap
import threading
import time
import traceback
from pathlib import Path
from PySide6.QtCore import Qt, QObject, Signal, Slot
@@ -11,7 +12,9 @@ from PySide6.QtWidgets import QPushButton, QVBoxLayout, QDialog, QPlainTextEdit,
from core_lib.common.common import download_file, FileObject, download_multiple_files
from core_lib.common.exception import VersionNotSelectedException, UnsupportedPlatformException, \
NativeResolveException, DownloadException, DependencyException, VersionManifestFetchException, \
VersionManifestSaveException, NoSpecifiedVersionKeyException
VersionManifestSaveException, NoSpecifiedVersionKeyException, AssetManifestFetchException, \
AssetManifestSaveException, AssetDataKeyNotFoundException
from core_lib.game.asset import fetch_and_save_asset_manifest, collect_assets_from_manifest, download_assets_and_copy
from core_lib.game.library import collect_native_artifacts, download_libraries, unzip_natives, collect_library_artifacts
from core_lib.game.version_info import (find_useful_part_in_specific_version_manifest,
@@ -48,6 +51,10 @@ class TestDialog(QDialog):
self.button_4.setObjectName("ActionButton")
self.button_4.clicked.connect(self.load_all_version)
self.button_5 = QPushButton("Download assets")
self.button_5.setObjectName("ActionButton")
self.button_5.clicked.connect(self.download_assets)
self.ver_dropdown = QComboBox()
self.ver_dropdown.setObjectName("Dropdown")
@@ -70,6 +77,7 @@ class TestDialog(QDialog):
self.right_layout.addWidget(self.button)
self.right_layout.addWidget(self.button_2)
self.right_layout.addWidget(self.button_3)
self.right_layout.addWidget(self.button_5)
self.right_layout.addStretch()
self.right_layout.addWidget(self.ver_type_dropdown)
self.right_layout.addWidget(self.ver_dropdown)
@@ -131,6 +139,10 @@ class TestDialog(QDialog):
)
)
self.widget_signal.show_and_print_error_message.connect(
self.show_and_print_error
)
self.widget_signal.show_warning_message.connect(
lambda msg: messagebox.warning(
self.parent,
@@ -185,6 +197,7 @@ class TestDialog(QDialog):
update_vers_dropdown = Signal(list)
update_types_dropdown = Signal(list)
show_error_message = Signal(str)
show_and_print_error_message = Signal(dict)
show_warning_message = Signal(str)
show_info_message = Signal(str)
enable_widget = Signal(object)
@@ -227,6 +240,25 @@ class TestDialog(QDialog):
if isinstance(event, threading.Event):
event.set()
@Slot(dict)
def show_and_print_error(self, context: dict):
error = context.get("error", None)
title = context.get("title", "Error")
message = context.get("message", "No content")
if isinstance(error, list):
self.app.logger.error("".join(error))
elif isinstance(error, str):
self.app.logger.error(error)
elif isinstance(error, Exception):
self.app.logger.exception(error)
messagebox.error(
self.parent,
title,
message=message
)
@staticmethod
def get_progress(value):
width = 30
@@ -326,8 +358,12 @@ class TestDialog(QDialog):
""")
self.output.setPlainText(content)
except Exception as e:
self.widget_signal.show_error_message.emit(
"Failed to run test. Details: {}".format(e)
self.widget_signal.show_and_print_error_message.emit(
{
"error": traceback.format_exception(e),
"title": "Test Error",
"message": "Failed to run test."
}
)
finally:
self.button.setDisabled(False)
@@ -362,7 +398,25 @@ class TestDialog(QDialog):
return
thread = threading.Thread(
target=self._download_libraries_process,
target=self._download_libraries,
daemon=True,
args=(ver,)
)
thread.start()
def download_assets(self):
self.button_5.setDisabled(True)
self.output.clear()
ver = self.get_selected_version()
if not ver:
self.widget_signal.enable_widget.emit(self.button_5)
return
thread = threading.Thread(
target=self._download_assets,
daemon=True,
args=(ver,)
)
@@ -444,8 +498,12 @@ class TestDialog(QDialog):
"Unable to save version manifest: {}".format(e.user_message),
)
except Exception as e:
self.widget_signal.show_error_message.emit(
"An unexpected error occurred while caching version manifest: {}".format(e),
self.widget_signal.show_and_print_error_message.emit(
{
"error": traceback.format_exception(e),
"title": "Cache Error",
"message": "An unexpected error occurred while caching version manifest."
}
)
return True if data else False, data
@@ -462,8 +520,12 @@ class TestDialog(QDialog):
version_manifest = json.loads(path.read_text())
return version_manifest
except Exception as e:
self.widget_signal.show_error_message.emit(
"Unable to read version manifest:\n{}".format(e),
self.widget_signal.show_and_print_error_message.emit(
{
"error": traceback.format_exception(e),
"title": "Cache Error",
"message": "Unable to read version manifest."
}
)
return None
@@ -542,13 +604,17 @@ class TestDialog(QDialog):
"Unable to download client while downloading it: {}".format(e.user_message),
)
except Exception as e:
self.widget_signal.show_error_message.emit(
"Unable to download client: {}".format(e),
self.widget_signal.show_and_print_error_message.emit(
{
"error": traceback.format_exception(e),
"title": "Download Error",
"message": "Unable to download client, an unexpected error occurred."
}
)
finally:
self.widget_signal.enable_widget.emit(self.button_2)
def _download_libraries_process(self, ver: str):
def _download_libraries(self, ver: str):
output_dir = Path(self.app.work_dir, "libraries")
output_dir.mkdir(parents=True, exist_ok=True)
@@ -610,13 +676,80 @@ class TestDialog(QDialog):
f"{e.user_message}"
)
except Exception as e:
self.widget_signal.show_error_message.emit(
"Unable to collect library artifacts. An unknown error occurred:\n"
f"{str(e) + f"\n{type(e)}"}"
self.widget_signal.show_and_print_error_message.emit(
{
"error": traceback.format_exception(e),
"title": "Download Error",
"message": "Unable to collect library artifacts. An unknown error occurred."
}
)
finally:
self.widget_signal.enable_widget.emit(self.button_3)
def _download_assets(self, ver: str):
try:
self.widget_signal.clean_output.emit()
ver_data = self.get_cached_version_manifest(ver)
if not ver_data:
return
_, asset_index, _, _, _, _, _ = find_useful_part_in_specific_version_manifest(ver_data)
asset_id = asset_index.get("id")
assets_dir = Path(self.app.work_dir, "assets")
index_path = Path(assets_dir, "indexes", f"{asset_id}.json")
# Download and save asset manifest
asset_manifest = fetch_and_save_asset_manifest(
ver_data,
index_path,
)
# Download assets files
assets, legacy_assets = collect_assets_from_manifest(
asset_id,
asset_manifest,
assets_dir,
)
fails = download_assets_and_copy(
assets,
legacy_assets,
progress_callback=self.download_signal.progress.emit,
)
if fails:
self.widget_signal.show_error_message.emit(
"Some assets failed to download:\n"
+ "\n".join(file.posix_path for file in fails)
)
else:
self.download_signal.log.emit("All necessary assets were downloaded.")
except AssetManifestFetchException as e:
self.widget_signal.show_error_message.emit(
f"Unable to fetch asset manifest.\n{e.user_message}"
)
except AssetManifestSaveException as e:
self.widget_signal.show_error_message.emit(
f"Unable to save asset manifest.\n{e.user_message}"
)
except AssetDataKeyNotFoundException as e:
self.widget_signal.show_error_message.emit(
f"Unable to collect assets.\n{e.user_message}"
)
except Exception as e:
self.widget_signal.show_and_print_error_message.emit(
{
"error": traceback.format_exception(e),
"title": "Download Error",
"message": "Unable to download assets. An unknown error occurred."
}
)
finally:
self.widget_signal.enable_widget.emit(self.button_5)
def redownload_files(self, files: list[FileObject]) -> tuple[bool, list[FileObject]]:
if not files:
return True, []